Wednesday, April 18, 2007

Flash Website Intro's

Flash animation has allowed website designers to create pages that give a more enjoyable experience for the common user. Now, with the ever-growing competition for clients, designers have taken Flash animation to a whole new level of entertainment. Ensuring their company offers the greatest design expertise and creativeness, many artists have been taking Flash and developing outstanding original pieces of artwork for the Web. This type of work has broadened the whole spectrum of Web site design opportunities such as, the introductory animation upon entering a Flash Web site. The introduction to a Web site has the ability to turn a browser away, or intrigue a browser into viewing more of the Web site. Much like film credits, introductory Flash animations have become an important focus for clients and their designers to ensure the public is offered an enjoyable experience.

Here is a list of many websites I came across that use Flash animation to its full capability:

http://www.nemodesign.com/
http://www.sisterface.com/
http://www.nike.com/nke6/v3/
http://www.yaltaclub.com/
http://ff0000.com/universe/
http://www.adidasyourworld.com/
http://www.theinternetwalk.com/index.php
http://www.theblackseeds.com/hifi.html
http://www.magicflutefilm.com/
http://www.greatpockets.com/index.php
http://www.air-atlantis.com/
http://www.derrickborte.com/
http://www.dvdomain.com.au/
http://www.extrememusic.com/
http://www.iconologic.com/ff2002/neocon/
http://www.wiiik.com/k-whaps/kwhaps.html
http://www.laserlines.com/
http://www.ltdesign.co.uk/flash.html
http://www.rezmultimedia.com/indexl_re.html
http://ripestudio.com/_index.php
http://www.sonicboom.com/
http://www.thephaeton.co.uk/universe/
http://www.webdesign20.com/
http://www.bradmillerstudio.com/
http://www.elisasassi.com/#
http://www.firstinspired.com/firstin.htm
http://www.goanna-webdesign.com/
http://www.infinitumdesign.com/
http://www.jonathanyuen.com/main.html
http://mysticmonkey.tv/
http://www.petgo.de/
http://www.stephaneguillot.com/index_uk.htm
http://www.suilen.net/

Thursday, April 12, 2007

Presentation Notes.

Since my presentation on the DIY or DIE Exhibition by Upgrade! in New York, my final paper topic has altered greatly. Originally, my topic was regarding the trend towards collaboration not only within net art but in the business world in general, as inspired by the book, Wikinomics – How Mass Collaboration Changes Everything, by Don Tapscott and Anthony D Williams. The grand portion of the pieces in the DIY or DIE Exhibition were based on the principles of collaboration.
New media artist Andy Deck was featured multiple times within DIY or DIE. Upon examining his work, I was intrigued by the overall themes and messages behind his pieces as found on artcontext.net. The paper topic then morphed into Deck and likeminded artists’ battle against the conventions of modern mass media. Deck challenges the world to question the discourse and ideals thrust upon one by the media. He asks society to seek absolute truth rather than obey propaganda.

Some notable pieces and essays by Deck include:

http://www.artcontext.org
http://www.artcontext.org/cultmap/index.html
http://www.artcontext.org/art/03/artForPeace/
http://www.artcontext.org/crit/essays/adMission/
http://www.artcontext.org/art/01/startWars/
http://www.artcontext.org/art/02/box/
http://artcontext.net/progload/
http://www.artcontext.org/crit/essays/mall/index.html

While no longer pertinent to the paper, the links to the pieces featured in the presentation are:

Armstrong, Kate; Tippett, Michael: Grafik Dynamo!
http://transition.turbulence.org/Works/dynamo/ (Accessed February 21, 2007)

Catanese, Paul: Misplaced Reliquary
http://www.paulcatanese.com/misplaced/ (Accessed February 21, 2007)

Cerar, Maja; Freeman, Jason; Reed, Patricia: Graph Theory
http://turbulence.org/Works/graphtheory/ (Accessed February 21, 2007)

Christensen, Julia: Big Box Reuse
http://bigboxreuse.com/ (Accessed February 21, 2007)

Da Costa, Beatriz; Schulte, Jamie; Singer, Brooke: The Swipe Toolkit
http://www.turbulence.org/Works/swipe/main.html (Accessed February 21, 2007)

Deck, Andy: Imprimatur
http://turbulence.org/Works/imprimatur/ (Accessed February 21, 2007)

Deck, Andy: Panel Junction
http://artcontext.org/act/05/panel/ (Accessed February 21, 2007)

Freeman, Jason: iTunes Signature Maker
http://www.jasonfreeman.net/itsm/ (Accessed February 21, 2007)

Freeman, Jason: N.A.G. (Network Auralization for Gnutella)
http://www.turbulence.org/Works/freeman/ (Accessed February 21, 2007)

M. River & T. Whid Art Associates: To Be Listened To…
http://www.mtaa.net/2bl2/ (Accessed February 21, 2007)

Mandiberg, Michael: Oil Standard
http://transition.turbulence.org/Works/oilstandard/ (Accessed February 21, 2007)

Mazza, Cat: Knitoscope
http://turbulence.org/Works/microRevolt/ (Accessed February 21, 2007)

Microrevolt: Knitpro 2.0
http://www.microrevolt.org/knitPro/ (Accessed February 21, 2007)

Mimosa: muuuuuuu
http://turbulence.org/Works/mimoSa/ (Accessed February 21, 2007)

Neustetter, Marcus; Stern, Nathaniel: Getawayexperiment.net
http://turbulence.org/Works/getawayexperiment/index.php (Accessed February 21, 2007)

Stellingwerff, Adriaan: Eternal Sunset
http://www.eternalsunset.net/ (Accessed February 21, 2007)

Turbulence: Commissioning and Supporting Net Art for 10 Years 1996-2006
http://www.turbulence.org/ (Accessed February 21, 2007)

Turbulence: D.I.Y. or DIE: an Upgrade! New York, Turbulence and Rhizome Net Art Exhibition
http://www.turbulence.org/diyordie/index.html (Accessed February 21, 2007)

Ubermorgen.com: Google Will Eat Itself
http://www.gwei.org/index.php (Accessed February 21, 2007)

Unknown: Fallout, A History of Upheaval, Nicaragua and Its Diaspora
http://turbulence.org/Works/fallout/index.php (Accessed February 21, 2007)

Van Anden, Jason: Farklempt!
http://www.smileproject.com/farklempt/v/1/ (Accessed February 21, 2007)

Xurban Collective: Knit++
http://www.turbulence.org/Works/Knit%2B%2B/index.htm# (Accessed February 21, 2007)

Zanni, Carlos: Average Shoveler
http://www.zanni.org/average.htm (Accessed February 21, 2007)

Tuesday, April 10, 2007

anime film on the net and ai

Slightly off topic, but an anime film came to mind when Amber did her presentationan 2 weeks ago If i'm not mistaken. She was talking about the net, and AI and the net being like an AI. Ghost in the shell is a movie that delves into these ideas. Can the web advance to a level where it manifests into a cenitan being. Although all fiction, as well as being packeged with explosions and bullets I think this film has some interesting ideas that are very postmodern in nature.
Plus the visual representation of the films are very impressive. the Matrix movies got a lot of inspiration from the first movie.

Ghost in the shell 1 (1995)

link

Ghost in the shell 2 (2004)

link


Monday, April 9, 2007

awsome graphs

http://digg.com/lbv.php?id=1721690&ord=1


A great presentation about data visualization and design etc.

Thursday, March 29, 2007

animations

also, here is a link to this site with some animations that I thought were pretty amazing.
thought you guys might enjoy.
kind of cross the line into the advertising/design world further down the list, which made me think of them after last week;s class.

http://www.eatpes.com/bomber.html

notes from presentation

oops. i totally forgot to post this 2 weeks ago after my presentation, so here it is.
amber

-Idea of a computer being able to mimic human thought patterns and processes.(interactive/non linear narratives?)
-Interactive narratives almost seem to demean the audience, by giving specific instructions, and making it appear that they have control over what they see, but in reality, it is all very pre determined, no matter how many variations are possible.
http://www.whoisflora.net/
-Internet navigation itself is the extreme example of interactive narrative, and the user has complete freedom over what they see. It is a narrative in the non traditional sense (Aristotelian model of narrative: beginning, middle, end,) There is no final destination, in internet navigation, just various degrees of focused vs mindless meanderings in cyberspace.
-This presentation is based somewhat on my own process of internet searching, (which made formatting it into a cohesive presentation quite difficult…but that proves my point)
-This tendency of computers to mimic human characteristics to become more user friendly is still of interest.
-Emoticons: Introduce element of paralanguage(non-verbal elements of language which convey emotion & meaning)in digital communication/sterile impersonal environment.
-First emoticon was made by Scott E Fahlman in 1982
http://research.microsoft.com/~mbj/Smiley/Smiley.html
http://messenger.msn.com/Resource/Emoticons.aspx
http://www.iit.edu/~jfas/articles/animeemoticons.html
- Emoticons all reference humans (generally the face) These uber-powerful machines (computers) still need human characteristics to be accessible.
-The ultimate machine, Human being. (2 branches: Singularity and Transhumanism)
-Technological Singularity: When technological change reaches such a rapid and profound pace that it represents a rupture in the fabric of history. With this exponential growth, technological growth will surpass human biological evolution.
Term was coined by Verner Vinge, in the 80’s. He predicted that in the future a form of “super intelligence” would take over the world.
-Computers possessing “human” intelligence/mimicking humans
Eliza: Created by Joseph Wiesenbaum in 1966. (Chatterbot, simple code, Mimics Rogerian Therapist.)
http://jerz.setonhill.edu/if/canon/eliza.htm
-Kismet: Programming a robot to show emotions, based on its surrounding environment.
Mark Napier C Bots
http://www.potatoland.org/
-Parallel to the idea of singularity is the idea of transhumanism: movement that supports the use of new sciences and technologies to enhance human mental and physical abilities. Nathan Shafer-parody of cryogenic life prolonging possibilities.
http://www.nshafer.com/
http://www.cryonics.org/
http://www.fm2030.com/ (Upwingers manifesto)

Surveillance & Sousveillance

For today’s class I am looking at how technology is adapted into the praxis of Western culture, and the motivations that lay behind the use of particular technologies. Surveillance, and Sousveillance will be the focus of my discussion that investigates how artists are responding to this particular technology, and incorporating it into their artistic practice.


Steve Mann
Mann and evolution of EyeTap
http://wearcam.org/steve5.htm

Mann’s glog
http://eyetap.org/

Seat Sale: License to Sit
http://wearcam.org/seatsale/index.htm

Jill Magid
Surveillance Shoe
http://www.jillmagid.net/Home.htm

Hassen Elahi
Website & Tracking Transience
http://elahi.rutgers.edu/

Katarzyna Kozyra
Men’s bath house
http://www.katarzynakozyra.pl/mens_bath.html

Women’s bath house
http://www.katarzynakozyra.pl/womens_bath.html

Michael Mandiberg and Julia Steinmetz IN Network
Documentation of the couples’ long distance relationship through technology
http://turbulence.org/Works/innetwork/


Additional Links on topics of Sousveillance

Sousveillance definition
http://en.wikipedia.org/wiki/Sousveillance

The Existential Technology Research Center
http://www.eyetap.org/about_us/etrc/

The Glogger Community
http://glogger.eyetap.org/viewall.php
Sousveillance Site
http://www.we-make-money-not-art.com/archives/cat_sousveillance.php