Gaming:
Silicon Valley has showed us the computer and as well has developed computer clubs. These clubs were for a collaboration of people to have an open forum and more accessibility to computers. Silicon Valley is well known for computer clubs and the first club named Homebrew Computer Club involved members Gordon French, Fred Moore and Stephen (Slug) Russell. Hobbyists with programming and engineering backgrounds collaborated together to talk about computers such as the Altair 8800 that would later kickoff the personal computer. This group was close to the people at MIT who would challenge and ask particular tasks of the new computers. MIT wanted a program that would tax the limits of the computer system and as well have intriguing interface to an audience thus Wayne Witanen, J. Martin Graetz created the perfect testing grounds to push the limits of the technology, a videogame called space-war. Space-war was not very complicated however at the time it filled the needs of MIT.
Human Computer Interaction has developed extensively from space-war. Game consoles such as Colecovision, Atari and various Sony and Nintendo systems have puzzled and entertained us for decades. The founders of the Homebrew Computer Club were not ready for what was to come. The 21st century has shown us conceptual art using previous games and modifying them to produce art. As well a shockingly enormous cultural phenomenon called Massively Multi-user Online Role Playing Games or MMORPG. Sitting in a dark room with a emanating glow from a terminal, sounds of battle reach out to the very corners of the setting, this is where MMORPGs are found and played. The question that arises is are these people wasting lives or are they experiencing new ones? Hearing remarks such as, “I can not stand culture and would rather play an MMORPG then go to a bar and drink my face off” makes a person wonder whose morals are in the right place. This multimillion-dollar industry has changed the world of thousands of people. It has created an economy on false currency as an example the term farming is used to explain people who collect this online currency by completing tasks within the MMORPG and selling the “gold” for actually money. Is this industry as addictive as gamboling or is this only a pastime like playing cards? MMORPGs have also been subjected to modifications or conversions. These conversions are used as advertisements for the game, mockery of popular culture or even making personal videos from the games interface. A few examples you can find at this site, http://world-of-warcraft-gold.com/world-of-warcraft-videos.html as well an excellent display of gaming clubs can be found on an episode of South Park at http://allsp.com/s10/1.html that demonstrates the lives of MMORPG players.
Gaming has become an interface for artists to create unique interfaces such as fly-guy seen at www.trevorvanmeter.com/flash.html or modified skins, patches or simply changing the setting of Duke Nukem to an art gallery. These types of modifications are quite conceptual and each with different attempts at disrupting the way we preserve a game. This way of thinking is best exampled by Cory at http://beigerecords.com/cory/Things_I_Made_in_2003/mario_clouds_2005.html who makes a painting from the Mario Brothers Nintendo game changing an interactive experience into clouds slowly, endlessly drifting across the screen.
In conclusion the world of entertainment is still developing and will continue to do so. Where an individual takes this genre is up to them, to be lost in a world of pixels or to create something new from the old.
Gaming related sites:
http://www.gamescenes.org/
http://www.selectparks.net/rebecca/?Art
http://qotile.net/files/catalog/combat.mov
http://arttorrents.blogspot.com/
http://www.unr.edu/art/delappe.html
http://www.trevorvanmeter.com/flash.html
MMORPG related sites:
http://www.youtube.com/watch?v=Chc9DwDkWn0
http://en.wikipedia.org/wiki/MMORPG
http://en.wikipedia.org/wiki/List_of_MMORPGs
http://www.mmorpg.com/index.cfm?bhcp=1
http://www.nickyee.com/daedalus/archives/000228.php
Free trail 3D animation site:
http://www.inivis.com/index.html
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